In our Creativity Studio, campers learn a simple version of the Design Thinking process (a creative problem solving process used and taught by Stanford School of Design and IDEO) :

Understanding is the first phase of the design thinking process. Students immerse themselves in understanding the problem and defining the goal. The focus is to have a clear picture of what they would like to achieve.
Once the goal is clear, students brainstorm a myriad of solutions. They learn to suspend judgment at this stage – no idea is too far-fetched and no ideas are rejected. Students become silly, savvy, risk takers, wishful thinkers and dreamers of the impossible…and the possible.
Children start creating rough and rapid prototypes – a prototype can be a sketch, model, or a cardboard box. It is a way to convey an idea quickly. At this stage, the focus is to have students learn that failing early and often leads to quicker success.
Testing is an iterative process that provides students with feedback. The purpose of testing is to learn what works and what doesn’t, and then iterate. This means thinking of what you can do differently and going back to your prototype and modifying it.