In our Creativity Studio, campers learn a simple version of the Design Thinking process (a creative problem solving process used and taught by Stanford School of Design and IDEO) :
Understanding is the first phase of the design thinking process. Students immerse themselves in understanding the problem and defining what they would like to achieve.
Once the goal is clear, students brainstorm a myriad of solutions. They learn to suspend judgment at this stage – no idea is too far-fetched and no ideas are rejected. Students become silly, savvy, risk takers, wishful thinkers and dreamers of the impossible…and the possible.
Children start creating rough and rapid prototypes – a prototype can be a sketch, model, or a cardboard box. It is a way to convey an idea quickly. Students learn that failing early and often leads to quicker success.
Testing provides feedback on the current design. The purpose of testing is to learn what works and what doesn’t, and then iterate. .